Saro
Story:
Our story begins wíth a child, a child beset by tragedy. This child, Lex, has lost their parents. One might think it is fortunate that Lex has a kindly uncle, unaware of children, but a decent sort, willing to take Lex in. One might. Lex can not help but feel responsible for their parents' death and is plagued with guilt. What could Lex have done differently? But their parents are gone, and in their uncles' benevolent neglect, Lex is often alone to sort things out. One night, Lex crept out to the dark garage where their uncle kept the remains of their parents' past lives, as well as his own forgotten past. Lex crept into the dark, desperate to find some meaning in the objects. But Lex doesn't know that they are pursued, that there is a darkness in the garage, a dragon.
Gameplay:
You are a recently orphaned child coming to terms with their trauma after their parent's death.
There are two endings, have fun finding them.
Nordic Game Jam 2023
Tools:
- Art: Nomad Sculpt, Procreate, Blender, Krita
- Programming: Unity
- Music: Digital Performer, Logic
Credits:
Sahlia Wong: Sound, Composition
Kris Karli: Story, Map design, Dialogue
Sam Bennett: 3D assets, 2d Assets, Game Design
Marc: Rigging, Lighting, Programming
Niclas V: Level Design, User Interface, Visual Effects, Programming
Status | In development |
Platforms | HTML5, macOS |
Authors | Kartaal, Itsatiepo, wraix |
Made with | Unity |
Tags | Atmospheric, Creepy, ngjam, nordicgamejam, Singleplayer, Top-Down, Unity |
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